Background

For this project, the team wanted to design a compelling experience using tangible user interfaces in restaurant booths to promote conversation & bonding amongst restaurant visitors, especially those who may not know everyone well in their group.

Project Goal

Establishing that the technology we use adds to the experience rather than distracting from it.

Final Designs

My Role & Team

Jerry Anglin - Service Designer

Erin Thomas, Andrew Dobler, Olivia Le, Jed Burgos, Brookley Rigsbee, Shryansi Jain

Timeframe

March 2022 - May 2022

Our improved dining experience consists of two games that guests can play at the table. The animation game gets played during phase 2 and the conversation game gets played during phase 3.